Daniel Yoo

dyoo4747@gmail.com

Frontend developer, computer graphics enthusiast, avid boulderer/guitar player.

ABOUT
I wrote my first ever line of code in grade school for a Minecraft mod. Since then, my curiosity has led me to explore many domains— web development, gamedev, computer graphics, and robotics— just to name a few. Confronting formidable challenges and steep learning curves is my bread and butter.

When I'm not coding I like to destress(?) by five stacking with friends in Valorant or climbing at a local gym. Occasionally I play guitar in a futile attempt to learn Polyphia songs.
EXPERIENCE & EDUCATION
2020 - 2023
UC San Diego

B.S. in Mathematics-Computer Science, 3.4 GPA

APR 2025 - NOW
SAN DIEGO, CA
DeepWater Exploration

Software Engineer

Building the future of subsea computer vision!

    • C++
    • OpenGL
    OCT 2024
    LOS ANGELES, CA
    The Immersive Company

    Software Engineer (Contract)

    Built an interactive 3D intro sequence for a flagship VR immersive video app in RealityKit/visionOS. Engineered a custom animation engine leveraging 3D Bézier curves for smooth and dynamic visuals.

      • Swift
      • RealityKit
      • visionOS
      • Apple Vision Pro
      MAR - JUN 2024
      LOS ANGELES, CA
      Stealth Startup

      Software Engineer (Contract)

      Designed and implemented intuitive user-facing pages in Angular for a school admin tool. Architected end-to-end services using Azure functions and an Azure SQL database.

        • Angular
        • Azure Functions
        • SQL
        • Java
        MAY - DEC 2023
        DIAMOND BAR, CA
        Liferay, Inc.

        Associate Software Consultant

        Full-stack development/consulting position. Tasked with providing strategies to third-party clients on how to optimally leverage Liferay DXP to meet their functional requirements. Multi-project experience using React/Freemarker/SCSS to create sleek and UX-friendly components that meet design specifications.

          • Java
          • JavaScript
          • React
          • OSGi
          • Liferay DXP
          • Jira
          • Github Actions
          SEP 2017 - 2020
          BREA, CA
          View Full Resume
          PROJECTS
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          Fearsha Frontend Private Repo

          Developed React/TS frontend for a payment and booking service designed for day-of booking and stat tracking in the escape games niche. Implemented static page rendering with Next.js, created queries in GraphQL to populate front-end components from a PostgreSQL database. Supervised and contributed to a 35k lines codebase.

            • JavaScript
            • TypeScript
            • React
            • Next.js
            • GraphQL
            • Hasura
            • HTML
            • SCSS
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            Rogue Tactics Private Repo

            Multiplayer roguelike with a heavy emphasis on class specialization and item-based progression. Built using Godot.

              • C#
              • Godot
              • Git
              • Multiplayer Networking
              • Godot Shaders
              Project preview
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              Built in Svelte using Tailwind CSS and Skeleton UI. Deployed using Netlify. Icons from Font Awesome.